Steps
- Confirm the server is Paper or Spigot (console banner).
- Stop the server (safer for multi-jar drops).
- Upload
PluginName.jarintoplugins/via File Manager or SFTP. - Start the server. Watch for red stack traces.
- Join as op and run
/plugins.
Config files
First boot creates plugins/PluginName/config.yml. Edit, then restart or use the plugin's reload command if documented.
Safety
- Download jars only from trusted sources (Modrinth, Hangar, SpigotMC, official sites).
- Backup before adding economy/permission plugins that touch player data.
Related guides
Frequently Asked Questions
Where do jars go?
Into the plugins/ folder on Paper/Spigot — not mods/.
Plugin supports a newer MC version only?
Mismatch causes boot errors. Match plugin API to your server version.
Do I need to restart?
Most plugins need a full restart; /reload is risky — prefer restart.
Need help?
If you are stuck after following this guide, open a ticket from the Chapter22 client area with the exact error, the port or DNS change you made, and whether the service listens locally (ss / Resource Monitor) but fails externally.
Build the server. Grow the community. Start your next chapter.
